Get in the Game
Stella’s dad is a true gamer. To give you an example, he was one of those dorky fanboys who picked up his copy at midnight when Call of Duty: Modern Warfare 3 was released Nov 8—contributing to the new entertainment record of $400 million in the first 24 hours, making it the biggest entertainment launch property of all time (source). (It’s not the first time he’s done that either.) So whenever there are interesting studies about gamification of learning, he and I both tend to perk up.
Gabe Zichermann recently gave a talk at TEDxKids@Brussels on “How games make kids smarter:”
Some of the highlights in his talk:
- Is it that our children have ADHD, or is our world just too freaking slow for our children to appreciate?
- Today’s kids play games and they are expected to chat, text, and voice; operate a character; follow long- and short-term objectives […]. Kids have to have extraordinary multi-tasking skills to be able to achieve things today.
- The act of learning produces increased gray matter [in the brain], not performing the activity itself.
- There are five things you can do to increase fluid intelligence [to help build problem-solving skills]: 1. Seek novelty, 2. Challenge yourself, 3. Think creatively, 4. Do things the hard way, 5. Network. (Does this resemble the pattern of a video game?)
- Video games present a constant and exponentially increase in learning, which may help us explain the Flynn effect, which is that the pattern that human intelligence is actually rising over time. The rate of fluid intelligence increase has risen starting in the 1990s…[hmmm…coincidence?]
- Games are wired to elicit a particular kind of dopamine loop in the brain, which produces an intrinsic reinforcement to keep seeking that activity.
Related to problem-solving skills, I recently recorded Stella playing the matching activity in the Monkey Preschool Lunchbox app. It’s so cute to see her discover a pattern (dopamine rush!), although she doesn’t yet use a very effective strategy. It appears that she can only hold up to one card in memory at a time.
Gabe’s TED talk ends by telling parents to “get into the game” with their kids. One way to do this is to ask your kids to explain the strategy of the game back to you. It reinforces their ability to synthesize and verbalize complex material. Most importantly, it communicates to them that you’re interested in what they love to do. I’m sure Jesse will have no problem with this advice! I can already imagine Stella a few years from now playing Xbox with her dad. (Do they make pink headsets?) As for me, I will sit happily on the sidelines for that one. Maybe then I can finally use the iPad for myself for a while!
Posted on November 23, 2011, in 17 months, commentary, video and tagged Call of Duty: Modern Warfare 3, dopamine, fluid intelligence, Flynn effect, Gabe Zichermann, game, gamification, How games make kids smarter, intrinsic reinforcement, iPad, matching, memory, Monkey Preschool Lunchbox, problem-solving, TED, TEDxKids@Brussels, Xbox. Bookmark the permalink. Leave a comment.